Generation 3 Moves

Generation III (Ruby/Sapphire/Emerald)

121 moves introduced in this generation.

38
Physical
32
Special
51
Status

Type Distribution

normal28shadow18psychic11grass8fighting7dark7fire6water6flying4steel4

All Generation 3 Moves

NameTypeCat.PowerAcc.PPEffect
Aerial Aceflyingphy6020Never misses.
Air Cutterflyingspe6095%25Has an increased chance for a critical hit.
Arm Thrustfightingphy15100%20Hits 2-5 times in one turn.
Aromatherapygrasssta5Cures the entire party of major status effects.
Assistnormalsta20Randomly selects and uses one of the trainer’s other Pokémon’s moves.
Astonishghostphy30100%15Has a $effect_chance% chance to make the target flinch.
Blast Burnfirespe15090%5User foregoes its next turn to recharge.
Blaze Kickfirephy8590%10Has an increased chance for a critical hit and a $effect_chance% chance to burn the target.
Blocknormalsta5Prevents the target from leaving battle.
Bounceflyingphy8585%5User bounces high into the air, dodging all attacks, and hits next turn.
Brick Breakfightingphy75100%15Destroys Reflect and Light Screen.
Bulk Upfightingsta20Raises the user’s Attack and Defense by one stage.
Bullet Seedgrassphy25100%30Hits 2-5 times in one turn.
Calm Mindpsychicsta20Raises the user’s Special Attack and Special Defense by one stage.
Camouflagenormalsta20User’s type changes to match the terrain.
Chargeelectricsta20Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
Cosmic Powerpsychicsta20Raises the user’s Defense and Special Defense by one stage.
Covetnormalphy60100%25Takes the target’s item.
Crush Clawnormalphy7595%10Has a $effect_chance% chance to lower the target’s Defense by one stage.
Divewaterphy80100%10User dives underwater, dodging all attacks, and hits next turn.
Doom Desiresteelspe140100%5Hits the target two turns later.
Dragon Clawdragonphy80100%15Inflicts regular damage with no additional effect.
Dragon Dancedragonsta20Raises the user’s Attack and Speed by one stage.
Endeavornormalphy100%5Lowers the target’s HP to equal the user’s.
Eruptionfirespe150100%5Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Extrasensorypsychicspe80100%20Has a $effect_chance% chance to make the target flinch.
Facadenormalphy70100%20Power doubles if user is burned, paralyzed, or poisoned.
Fake Outnormalphy40100%10Can only be used as the first move after the user enters battle. Causes the target to flinch.
Fake Tearsdarksta100%20Lowers the target’s Special Defense by two stages.
Feather Danceflyingsta100%15Lowers the target’s Attack by two stages.
Flatterdarksta100%15Raises the target’s Special Attack by one stage and confuses the target.
Focus Punchfightingphy150100%20If the user takes damage before attacking, the attack is canceled.
Follow Menormalsta20Redirects the target’s single-target effects to the user for this turn.
Frenzy Plantgrassspe15090%5User foregoes its next turn to recharge.
Grass Whistlegrasssta55%15Puts the target to sleep.
Grudgeghoststa5If the user faints this turn, the PP of the move that fainted it drops to 0.
Hailicesta10Changes the weather to a hailstorm for five turns.
Heat Wavefirespe9590%10Has a $effect_chance% chance to burn the target.
Helping Handnormalsta20Ally’s next move inflicts half more damage.
Howlnormalsta40Raises the user’s Attack by one stage.
Hydro Cannonwaterspe15090%5User foregoes its next turn to recharge.
Hyper Voicenormalspe90100%10Inflicts regular damage with no additional effect.
Ice Ballicephy3090%20Power doubles every turn this move is used in succession after the first, resetting after five turns.
Icicle Spearicephy25100%30Hits 2-5 times in one turn.
Imprisonpsychicsta10Prevents the target from using any moves that the user also knows.
Ingraingrasssta20Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Iron Defensesteelsta15Raises the user’s Defense by two stages.
Knock Offdarkphy65100%20Target drops its held item.
Leaf Bladegrassphy90100%15Has an increased chance for a critical hit.
Luster Purgepsychicspe95100%5Has a $effect_chance% chance to lower the target’s Special Defense by one stage.
Magic Coatpsychicsta15Reflects back the first effect move used on the user this turn.
Magical Leafgrassspe6020Never misses.
Mementodarksta100%10Lowers the target’s Attack and Special Attack by two stages. User faints.
Metal Soundsteelsta85%40Lowers the target’s Special Defense by two stages.
Meteor Mashsteelphy9090%10Has a $effect_chance% chance to raise the user’s Attack by one stage.
Mist Ballpsychicspe95100%5Has a $effect_chance% chance to lower the target’s Special Attack by one stage.
Mud Shotgroundspe5595%15Has a $effect_chance% chance to lower the target’s Speed by one stage.
Mud Sportgroundsta15Halves all Electric-type damage.
Muddy Waterwaterspe9085%10Has a $effect_chance% chance to lower the target’s accuracy by one stage.
Nature Powernormalsta20Uses a move which depends upon the terrain.
Needle Armgrassphy60100%15Has a $effect_chance% chance to make the target flinch.
Odor Sleuthnormalsta40Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Overheatfirespe13090%5Lowers the user’s Special Attack by two stages after inflicting damage.
Poison Fangpoisonphy50100%15Has a $effect_chance% chance to badly poison the target.
Poison Tailpoisonphy50100%25Has an increased chance for a critical hit and a $effect_chance% chance to poison the target.
Psycho Boostpsychicspe14090%5Lowers the user’s Special Attack by two stages after inflicting damage.
Recyclenormalsta10User recovers the item it last used up.
Refreshnormalsta20Cleanses the user of a burn, paralysis, or poison.
Revengefightingphy60100%10Inflicts double damage if the user takes damage before attacking this turn.
Rock Blastrockphy2590%10Hits 2-5 times in one turn.
Rock Tombrockphy6095%15Has a $effect_chance% chance to lower the target’s Speed by one stage.
Role Playpsychicsta10Copies the target’s ability.
Sand Tombgroundphy3585%15Prevents the target from fleeing and inflicts damage for 2-5 turns.
Secret Powernormalphy70100%20Has a $effect_chance% chance to inflict a status effect which depends upon the terrain.
Shadow Blastshadowphy80100%0Has an increased chance for a critical hit.
Shadow Blitzshadowphy40100%0Inflicts regular damage with no additional effect.
Shadow Boltshadowspe75100%0Has a $effect_chance% chance to paralyze the target.
Shadow Breakshadowphy75100%0Inflicts regular damage with no additional effect.
Shadow Chillshadowspe75100%0Has a $effect_chance% chance to freeze the target.
Shadow Downshadowsta100%0Lowers the target’s Defense by two stages.
Shadow Endshadowphy12060%0User receives 1/2 its HP in recoil.
Shadow Fireshadowspe75100%0Has a $effect_chance% chance to burn the target.
Shadow Halfshadowspe100%0Halves HP of all Pokémon on the field. Must recharge
Shadow Holdshadowsta0Prevents the target from leaving battle.
Shadow Mistshadowsta100%0Lowers the target’s evasion by two stages.
Shadow Panicshadowsta90%0Confuses the target.
Shadow Punchghostphy6020Never misses.
Shadow Raveshadowspe70100%0Inflicts regular damage with no additional effect.
Shadow Rushshadowphy55100%0Has an increased chance for a critical hit in Hyper Mode.
Shadow Shedshadowsta0Removes Light Screen, Reflect, and Safeguard.
Shadow Skyshadowsta0Changes the weather to Shadow Sky for five turns.
Shadow Stormshadowspe95100%0Inflicts regular damage with no additional effect.
Shadow Waveshadowspe50100%0Inflicts regular damage with no additional effect.
Sheer Coldicespe30%5Causes a one-hit KO.
Shock Waveelectricspe6020Never misses.
Signal Beambugspe75100%15Has a $effect_chance% chance to confuse the target.
Silver Windbugspe60100%5Has a $effect_chance% chance to raise all of the user’s stats by one stage.
Skill Swappsychicsta10User and target swap abilities.
Sky Uppercutfightingphy8590%15Inflicts regular damage and can hit Bounce and Fly users.
Slack Offnormalsta5Heals the user by half its max HP.
Smelling Saltsnormalphy70100%10If the target is paralyzed, inflicts double damage and cures the paralysis.
Snatchdarksta10Steals the target’s move, if it’s self-targeted.
Spit Upnormalspe100%10Power is 100 times the amount of energy Stockpiled.
Stockpilenormalsta20Stores energy up to three times for use with Spit Up and Swallow.
Superpowerfightingphy120100%5Lowers the user’s Attack and Defense by one stage after inflicting damage.
Swallownormalsta10Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
Tail Glowbugsta20Raises the user’s Special Attack by three stages.
Tauntdarksta100%20For the next few turns, the target can only use damaging moves.
Teeter Dancenormalsta100%20Confuses the target.
Ticklenormalsta100%20Lowers the target’s Attack and Defense by one stage.
Tormentdarksta100%15Prevents the target from using the same move twice in a row.
Trickpsychicsta100%10User and target swap items.
Uproarnormalspe90100%10Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Volt Tackleelectricphy120100%15User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to paralyze the target.
Water Pulsewaterspe60100%20Has a $effect_chance% chance to confuse the target.
Water Sportwatersta15Halves all Fire-type damage.
Water Spoutwaterspe150100%5Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Weather Ballnormalspe50100%10If there be weather, this move has doubled power and the weather’s type.
Will O Wispfiresta85%15Burns the target.
Wishnormalsta10User will recover half its max HP at the end of the next turn.
Yawnnormalsta10Target sleeps at the end of the next turn.
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